All Things Mac/ Apple
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Mega you replaced the processor? Aren't those soddered down to the logic board in that model (and I think all models)? What did you replace it with?
No soldering required (I'm English, and a military electronic engineer, trust me it's soldering not soddering, that is another word for buggery :o ). I simply repositioned the connector which supplies power to the display, keyboard, track pad and RAM which had worked it's way loose. The damn thing is right in the middle of the computer though, you literally have to take it all apart to get to it.
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Mega you replaced the processor? Aren't those soddered down to the logic board in that model (and I think all models)? What did you replace it with?
No soldering required (I'm English, and a military electronic engineer, trust me it's soldering not soddering, that is another word for buggery :o ). I simply repositioned the connector which supplies power to the display, keyboard, track pad and RAM which had worked it's way loose. The damn thing is right in the middle of the computer though, you literally have to take it all apart to get to it.
Ah. So then you didn't replace the processor?
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@Mega, DrB is referring to the below;
@Megatron1505:We bought Tommy a 2008 MacBook Pro from ebay for £350 as part of his Christmas gifts, it's been totally upgraded with a new processor, 4GB of RAM and it dual boots with Windows 8.1 and Mavericks. It's a 17" and runs faster than my 2012 MBP.
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Help where can i get battery for a mid 2010 mac pro and a new motherboard for a good deal ? Help!!'
I bought mine on Amazon. You can get them on ifixit.com too
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Yeah, there is a sensor on/that connects to the battery that keeps track of the health of the battery and cycle states.
mine for eg;
$ ioreg -w0 -l | grep Capacity [20:31:14] | | "MaxCapacity" = 6802 | | "CurrentCapacity" = 6802 | | "LegacyBatteryInfo" = {"Amperage"=0,"Flags"=5,"Capacity"=6802,"Current"=6802,"Voltage"=12531,"Cycle Count"=26} | | "DesignCapacity" = 6900
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Hang on. All MacBooks have battery sensors in them to check the cycle/health state. If your battery is dead, the above command will show it to you.
Hold down Command and Space at the same time. Spot light will open. Type in Terminal. Once it opens. copy/paste the below (without quotes)
"ioreg -w0 -l | grep Capacity"Paste results here we'll figure it out :).
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I still despise iOS 7 with passion, and I'm going to rant (lengthily and perhaps tiresomely, as I know I may be the only software designer on here) about it just one more time.
After a while of usage I've managed to pick my pet peeve from a design perspective; leaving aside the bugginess of the OS: the arbitrary removal of buttons from the OS. It's all (or almost all) either unbordered icons or just text that behaves inconsistently, sometimes even within the same UI, and is difficult to distinguish from text labels. Color (and in some cases boldness) is how they make that distinction, except for when they don't (they of course have exceptions to their own rule, like the "Buy" button in the App Store: things like this are why I say the iOS 7 design language is glossolalia: speaking in tongues, incomprehensible gibberish). Some of these things go beyond a difference in taste or opinion and are straight up what-were-they-thinking dumb. Even if you're not color-blind, it's unintuitive. Labels and buttons are different and should be visually distinct. Areas of touch should jump out at you. And it's easy to find UI elements that behave as buttons but don't even follow this inadequate colored text convention. There's no conceivable rationale for it.
I can find no evidence whatsoever that professional UI/UX people instead of graphic designers were involved in the design of this OS. This is a problem because the former starts with function and works towards form from there, where a graphic designer starts with form and doesn't understand function. I'm not slamming graphic designers (although these ones have poor taste, as iOS 7 is fugly); it's just that it's not their job to understand functionality (I.e., to be UI/UX engineers, which is a highly specialized field).
I think what happened was Apple overreacted to the excessive skeuomorphism of the prior generation OSes and swung it too far in the direction of simplification of the OS, and did so without applying common sense as they were distilling the OS down to be as simple as possible. Each element of redesign needed to be assessed in terms of usability and establishing/adhering to a consistent design language. That clearly didn't happen. Now we have an OS that you have to learn to use instead of one that is inherently self-evident in terms of its use.
My friend handed me his Android to browse some pictures and videos last night and two of us, both professional software UI/UX designers, struggled to figure out that simple task. Once we started playing a video it was impossible to figure out how to go back to swipe-navigating the library of photos and videos. Wound up having to back out of the viewer entirely and start over.
So I guess I'm screwed.
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MCL I agree 100% with what you've said. I gave up trying to be annoyed about it and look at it like a game. 'which word is the one with an action associated with it' kind of thing. Really poor. It's not enough for me to move to Android again, and I do believe they'll eventually figure it out.
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^^I need to learn how to discover/invent silver linings like that, well-said.